Even if looked at as just an action adventure, it leaves much to be desired. While this book has so far been a decent reading experience, the lack of character development this late in the game keeps it from feeling like the complete story most readers were hoping for. It's noticeable, but a minor problem in the issue overall. In general, motion can be difficult for most comic artist to capture, not to mention vehicles in the darkness of space. I have some slight issues with his space scenes though, as they tended to look a bit flat and motionless. His interpretation of the various alien lifeforms meshes well with the game, but he still succeeds in putting his own spin on them. This issue is packed with a variety of backdrops and Francia brings them to life very convincingly. Like I said last month, he draws damn fine aliens. Even though the story has its problems, I still find Francia's artwork compelling.
Instead it feels as if we were thrown into the tail end of a movie after all the character work and progression has been established. If this was the cause, than it should have been explored and developed within the pages of the book. While I acknowledge that the events at the beginning of Mass Effect 2 could have triggered her complete personality change, my argument for the lack of exploration remains valid.
Liara came into this series already angry and resembling more her portrayal in Mass Effect 2 than that of the first game. If you're like me, you expected this series to fill in the gaps, but so far that has not been the case. Fans of the games know that the character undergoes a serious change between the first and second installments, with the only explanation given is that it has to do with the Shadow Broker. It's interesting enough to see, but the main problem with her overall lack of development hinders most of the enjoyment from little moments like these. The stage is also being set for Liara and her path to becoming an information broker herself, as Feron occasionally passes along a few tricks of the trade to her. With just one issue left in the series, I still have no connection to the character and can't imagine how we're expected to believe that Liara somehow will by the time their adventure wraps up. But aside from this, Feron hasn't gotten the attention needed in order to have readers make a substantial investment in his future. It wasn't overtly funny, but it gave me a good chuckle and supports the notion that Feron is more useful with his mouth than with a gun. The entire exchange felt right at home with the source material, as it played out like one of the many light-hearted scenes that are peppered throughout the recently released game. First off, the character of Feron gets a bit more fleshed out as we finally get a substantial taste of his playful personality as he and Liara go about entering the Shadow Broker's base. The action is considerably toned down this month and while that allows for a small amount of some much needed character development, it also leads to a generally uninteresting read that brought the minor flaws of the overall series into the spotlight. Liara T'Soni undertake a deadly mission of extraordinary importance in the Milky Way's lawless Terminus Systems.This picks up right where the last issue left off, as Liara and Feron are hot on the heels of Taz in an attempt to recover the body of Commander Shepard. The story of what happens next - exclusive to this graphic novel - will have the commander's companion Dr.
Mass Effect 2 lead writer Mac Walters reveals an essential moment in the life of Commander Shepard, the galaxy's greatest hero, only in Mass Effect: Redemption! The eagerly anticipated sequel to the blockbuster science-fiction epic IGN.com named the #1 Xbox 360 game of all time, Mass Effect 2 begins with the disappearance of Commander Shepard.